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罗斯手握巨额合同 购置宾利都要和兄长商量_我的网站

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Two Bilibili (Chinese video-sharing platform) users were found guilty of copyright infringement and were sentenced to one year and two months and one year in prison, respectively, both with probation. Photo: Courtesy of miHoYo
    Two Bilibili (Chinese video-sharing platform) users were found guilty of copyright infringement and were sentenced to one year and two months and one year in prison, respectively, both with probation. Photo: Courtesy of miHoYo
A criminal case involving information leaks related to miHoYo, the developer of Genshin Impact, has reached its first-instance verdict. Two Bilibili (Chinese video-sharing platform) users were found guilty of copyright infringement and were sentenced to one year and two months and one year in prison, respectively, both with probation. It is the first criminal game leak case under a new judicial interpretation issued by China's top judicial authorities, according to miHoYo.
The infringing videos uploaded by Su and Wu received more than 600,000 and 300,000 views, respectively, exceeding the criminal prosecution thresholds stipulated under the judicial interpretation. The court therefore found that the two individuals met the criteria for criminal prosecution and handed down guilty verdicts.
During routine monitoring, in July 2025, miHoYo discovered that Su and Wu had repeatedly uploaded gameplay videos featuring unreleased versions of miHoYo titles, including Genshin Impact, Honkai: Star Rail and Zenless Zone Zero, without any authorization from the company. The videos, widely circulated within gaming communities, exposed unreleased characters, skill animations and other content that had not yet been officially introduced to players,  miHoYo noted.
After discovering the alleged violations, miHoYo reported the case to the police in accordance with legal procedures. Following an investigation, the police arrested the two individuals involved. 
The case was publicly heard and the verdict was delivered on April 24, 2026. The court ruled that Su was to be sentenced to one year and two months in prison with probation, while Wu was sentenced to one year of detention with probation, according to miHoYo.
Guo Hao, a Beijing-based lawyer, told the Global Times on Thursday that a key significance of the case lies in its further clarification of how game leak cases can be assessed under the Criminal Law.
"In the past, game leaks were more often handled through civil infringement claims or breach-of-contract disputes. In this case, however, the court did not simply determine liability based on whether content was released ahead of schedule," Guo said. "Instead, it considered factors including the scale of dissemination, the nature of the leaked content and the impact caused, and determined that the conduct met the prosecution threshold for the crime of copyright infringement."
Similar game leak incidents have also occurred overseas in recent years. In October 2024, The Pokemon Company suffered a data breach that resulted in large amounts of internal information being leaked online, including employees' personal information, according to overseas media reports. Dubbed the "Teraleak" by the gaming community, the incident was reportedly one of the largest game-related leaks in recent years. The leaked materials reportedly included game source codes, details of future projects and other internal information, according to Nintendo Life, a UK-based gaming news outlet.
Earlier, Nintendo had pursued legal action over the leak of a Pokemon Sword and Shield strategy guide in 2019. According to gaming website Polygon, The Pokémon Company later reached a settlement with the two individuals responsible, who were required to pay $150,000 each in damages.
"From a player's perspective, there is a clear difference between game leaks and normal game discussions," Lu, a member from the Steam gaming community, told the Global Times on Thursday. "Players discussing and analyzing officially released information is part of gaming culture, but obtaining and spreading unreleased content through unauthorized channels can harm the efforts of developers and affect the experience of the entire player community."
Such concerns are also shared by game developers, who view unreleased content as a key part of their creative and commercial plans.
A post by miHoYo on its online account specifies that every unreleased frame of game content represents the design and refinement efforts of its creative teams, while also carrying players' expectations for upcoming updates. Unauthorized early exposure of such content not only infringes upon miHoYo's copyright interests, but also takes away the surprise that players should have when experiencing new content for the first time.
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      前 NBA 球员理查德-汉密尔顿做客播客节目《All The Smoke》,分享了一段当年和德里克-罗斯共事时的趣味往事。
    
      汉密尔顿回忆,在罗斯斩获常规赛 MVP 后,他接连签下两份重磅合约:阿迪达斯给出价值 2.5 亿美元的长期代言,公牛队也为他送上 1.5 亿美元球队合同,年仅 23 岁的罗斯,手握总价值近 4 亿美元的商业 + 赛场合同。

二 |
    
      当年在球队更衣室,汉密尔顿曾特意和罗斯打趣,问他有没有意识到自己签下了一份价值 4 亿的合约,但罗斯完全没察觉这份合同背后的分量,根本不清楚这笔收入意味着什么。
    
      赛后汉密尔顿偶遇罗斯的亲哥哥,向对方送上祝贺,对方随即透露了一件令人意外的小事:不久前罗斯还专门跑来问他,自己能不能入手一台宾利轿车。
    
      汉密尔顿对此十分感慨,他直言很难见到手握数亿合同的球星,连买一台豪车都要专程征询兄长的看法。

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Published on:11:07:56


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